AREAS/MAPS
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Front Gate of Lastabad
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1st Floor Meeting Area
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1st Floor Shock Squad Training Area
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1st Floor Evil Power King's Power Room
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1st Floor Dark Warrens (2 Floors)
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1st Floor Evil Power Summoning Room
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1st Floor Off-Limits Area of Darkness
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2nd Floor Dark Magic Training Area
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2nd Floor Dark Magic Laboratory
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2nd Floor Evil Spirit King's Power Room
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2nd Floor Evil Spirit King's Library
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2nd Floor Spirit Summoning Room
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2nd Floor Spirit Abode
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2nd Floor Dark Spirit Laboratory
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2nd Floor Closed Place of Darkness (2 floors)
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3rd Floor Evil Spirit Altar
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3rd Floor Devil Road Altar
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3rd Floor Mercenary Training Area
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3rd Floor Arcane Army Training Area
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3rd Floor Oum Experiment Room
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3rd Floor Arcane King's Power Room
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3rd Floor Central Control Room
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3rd Floor Devil Road Mercenary Room
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3rd Floor Control Area
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Pirate's Isle
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Kamyla's Room
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Franco's Labyrinth
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Closed Jail of Diego
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Underground Jail of Jose
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Underground Training Area
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Underground Passageway
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Assassin King's Power Room
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Underground Control Room
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Underground Punishment Area
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Underground Duel Area
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Underground Jail
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The Lastabad is located adjacent to the Great Hole. It's a 4-story structure with a one-floor basement, though only a portion of it will be accessible in Episode 5. Each chamber has a door that leads to another room; the gatekeeper must be defeated to open the door. When the door opens, you have a limited amount of time (depending on the door) to move to the next room. If the door closes and you have yet to move to the next room, you will be teleported out and you'll have to start all over.
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Some items found may only be useable for crafting in a future expansion.
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The Sanctuary of Shadows can only be accessed through Distortion of Space, located north of the town of Ivory Tower.
It is an entrance only, meaning to get out you'll have to teleport. The Sanctuary is a 3-story structure, and you can move between the floors via quest keys. Certain quests will require friendliness towards certain parties, which will put you at conflict against other parties.
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Pirate Island (Second Half) features more about Pirate Drake. The new area is connected to the first half via two paths. Teleporting home from this area will take you to the town of Pirate Island on the first half.
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Lots of cursed rings around!
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The Spirit of Kamila quest can be taken if you have Drake Key from the first half of the island.
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Dark Elf forces will no longer siege Kent Castle, Windawood Castle, Heine and Giran Castle
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Changed monster spawns in Talking Island Dungeon 1F
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Reduced the size of the Dark Elf counter-attack in Diad Fortress
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Reduced monster spawns in Pirate Island Dungeon
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Removed Diad Siege timer
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Added more groups of creatures to Kent Castle Dungeon
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Changed castellan and pledge from Kunos to Count Edric
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Changed castellan and pledge for Giran Castle
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Changed castellan and pledge for Heine Castle
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Changed tax rates for Giran Castle and Heine Castle
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Castellan changed on Diad Fortress
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Baras and Kunos will appear in the attack and defense of Diad Fortress, as Baranka and Laia have retreated to Lastabad
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Sanctuary of Evil has been rebalanced in terms of difficulty
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Sanctuary of Evil item drops are more balanced
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Changed monster spawns in the Elven Forest dungeon
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Corrected a bug with the Blue Tale Laser attack which was causing it to do less damage than intended.
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The Mage spell Summon Monster has some additional choices at higher levels: Lava Golem, Cyclops, Medusa, Dire Bear, Horn Cerverus, Cockatrice, Doppleganger Boss, and Cougar.
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Added new morph choices for players.
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Monsters created using a Pine Wand and morphs without wearing the Ring of Polymorph are now more variable.
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Karma system added!
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Added various Episode 5 resource files
Added various Episode 5 text files
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Dark Elf legions who were attacking castles on the gorund no longer appear as they retreated
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It is no longer possible to move with the cursor keys
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The color of numerical values in personal shops have been adjusted
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New background music will now play in Lair of Valakas, Oren and Heine
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Changed resistances on Elder NPC
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Changed resistances to Ghost
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Varlok Servant can now see invisible players
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Doppleganger boss should have reduced resistances and increased HP and MP
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Changed resistances for Beleth
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Changed resistances for Demon
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Drake is now undead but cannot be turned
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Added new boss to Kent Castle dungeon.
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Walking and attack speeds of the Doppelganger Boss have been increased
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High Lizardman attack power reduced
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Drake on Pirate Island now appears more frequently
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Added new Knights Spells
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1. Level 50 skill Eduction Armor: Reduces melee, ranged and magical damage. The higher the Knight level, the greater the damage reduction. Immune to Cancellation.
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2. Level 60 skill Ounce Attack: Chance to inflict damage to the attacking enemy's weapon. This skill can be dissolved by Cancellation.
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